![]() In X3 there is the sector takeover script which will stop this from happening, and there's always the solution of parking 10 battleships in every sector. ![]() The stations and ships of the factions will eventually re spawn. You can buy every type a ship a faction has, including capital ships from their shipyards provided they like you enough, and in TC you can also send boarding parties to capture large ships, which is M6 and above. You can build a giant chain of factory's so you generate $Texas every second from trade with other factions, aswell as automated traders earlier on. And killing any Pirates/Xenon/Khaak in their sectors will make them like you aswell. There was a BBS message in Reunion that allowed you to donate to a charity thing belonging to one of the factions, which would increase your trade rank and your relations with that faction. TC is the best game to start with, although I have had some problems with Audio and Performance, although X games are really buggy when they are first released, but you can expect a whole bunch of patches to come out soon. Oh, and is this game going to consume my soul? I can just start with TC for my first game in the series, right?Īnd if I go and piss off factions, I'm guessing from the looks of it that there's no way to make them un-pissed at me?Īnd it IS possible to get your own capital ships and build your own empire and sit back and cackle as your glorious army sets about conquering everything in your name, only to intentionally destroy your own empire and plunge the entire galaxy into a state of complete chaos and anarchy, just because you can can? But I have just a couple of questions before I grab Terran Conflict. Ok this game looks just nineteen kinds of incrediby awesome. Capping the M8 seems easy and rather lucrative.Īs for the plot missions, unless someone's already done it and I'm just missing something, I think mine's borked: Still, station defense missions are the way to go. I've only managed to complete one of these escort missions, but the pirate caps have made up for it. This gets really awful when the freighters get close to the gate, at which point they slow down to position themselves properly, but when the pirates attack they turn to flee, which then means once I've cleared the pirates out they have to turn around again, still at 50m/s mind you, and try for the gate again. On top of that, waves of pirates attack them like every 30 seconds. I've even lost a couple of the things to them getting stuck in and ramming the gate itself. I've had several of these fail because the freighters get wedged in a station and keep ramming it until they explode. The convoys you have to defend only move at like 50m/s, and their AI seems to totally wig out when they get near stations or the jumpgates themselves. ![]() I've tried some of the Escort Freighter Convoy missions, but those just seem absurd. Yeah, the only mission's I've been doing are Station Defense. ![]()
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